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D2: Time spent drowning in the pollution of trinkets

EDIT: Clarified the situation with Planetary tokens, and many thanks to the kind redditor for the gold!!
I've been a Guardian since D1, but i am seriously falling out of love with the franchise given the current state of D2.
Wall of text incoming, click away now if needs be.
The game has become polluted - too many bounties from too many sources, too many currencies to purchase too many trinkets, too many resources to make ultimately meaningless modifications to my gear (something else becomes meta, power creep in the next season makes that effort redundant, etc.).
Throw in "commute time" between vendors and really the game becomes less about fun and experiencing that power fantasy in a beautifully crafted universe, and more like work. And that is before you add the natural frustration foibles like poor load-times, error codes, bugged gear, nerfs to your favorite weapon, FOMO/unsoloable content, Cheating/AFK/Tea-bagging/stealing kills or resources and the general gobshitery player interactions in an MMO can cause.
It's exhausting, surprisingly unrewarding given the amount of loot thrown around the place, and certainly not how i want to be spending what precious game-time I have.
Excluding Silver (Not going there!), a disproportionate amount of the precious time i have to play involves managing the limited space in my inventory/vault/postmaster and matrix management of Bounties, Quests, Patrols to farm some or all of the following of this non-exhaustive list:
  • Laurels (currently)
  • Medals (currently)
  • Glimmer
  • Legendary Shards
  • Gunsmith Materials
  • Gunsmith Telemetries
  • Mod Components
  • Enhancement Cores
  • Enhancement Prisms
  • Ascendant Shards
  • Upgrade Modules
  • Crucible Tokens
  • Vanguard Tokens
  • Trials Tokens
  • Iron Banner Tokens
  • Emperor Calus Tokens
  • Arcology Tokens (deprecated with Forsaken, but still may be in players inventories)
  • EDZ Tokens (deprecated with Forsaken, but still may be in players inventories)
  • Nessus Tokens (deprecated with Forsaken, but still may be in players inventories)
  • Io Tokens (deprecated with Forsaken, but still may be in players inventories)
  • Mars Tokens (deprecated with Forsaken, but still may be in players inventories)
  • Mercury Tokens (deprecated with Forsaken, but still may be in players inventories)
  • Dusklight Shards
  • Alkane Dust
  • Microphasic Datalattices
  • Phaseglass Needles
  • Simulation Seeds
  • Seraphite
  • Etheric Spirals
  • Baryon Boughs
  • Helium Filaments
  • Collector Synths
  • Warmind Bits
  • Encrypted Warmind Bits
  • Ghost Fragments
  • Phantasmal Cores
  • Phantasmal Fragments
  • Modulus Reports
  • Shaders
  • Ornaments
  • Weapon Mods
  • Armor Mods
  • Masterworks
  • Catalysts
  • Bright Dust
The QoL of this whole area needs an overhaul - less time picking up and dropping off, less time travelling between locations doing that, and less things to manage. That's more respectful of my time - less time balancing my Destiny check book in order to start every session and more time on the awesome gun play, with that awesome gun play feeling like it's progressing towards something too. I am sure there are untold technical aspects to refactoring anything at this point, but when the time is right to look at improving the player investment experience, here are some suggestions to streamline how time is spent and progress is earned so they play nicer together.
General Game-play:
  • Tower - Courtyard (Item pick up and material exchange):
    • Postmaster (Lost Items)
    • Tess (Eververse)
    • Rahool (Engram Exchange)
    • Gunsmith (Weapons Forge - exchange resources and materials for weapons or weapon mods)
    • Benedict (Armor Forge, repurposed from Raid handler - exchange resources and materials for armor or armor mods) - moved to where Seasonal *Events are initiated in the Courtyard, so where Eva Levante is for Guardian Games.
  • Tower - Hangar (PVE/Vanguard Center of operations):
    • Zavala (Missions Progress check [also available via the director], exchange Mission tokens for Vanguard Gear [Tier 1], Strike-specific Gear [Tier 2], Nightfall-specific Gear [Tier 3]) - moved to where Arach Jalal (DO) is.
    • Ikora (Incursions Progress check [also available via the director], exchange Incursion tokens for Menagerie Gear [Tier 2], Raid Gear[Tier 3], replace functions from Benedict/Werner) - moved to where Lakshmi-2 (FWC) is.
    • Hunter Vanguard (Uldren?) (Adventures/Lost Sectors/Patrols Progress check [also available via the director], exchange Mission tokens for Location Gear) - Located where Cayde was.
    • Amanda (exchange glimmebright dust for non-eververse Ships, Sparrows, Transmats, how about Drake Tank stock-up anyone?)
  • Tower - Warrior Row (PVP Center of operations):
    • Shaxx (Crucible - exchange Warrior tokens for Crucible [Tier 1] rewards)
    • Saladin (Iron Banner - exchange Warrior tokens for Iron Banner [Tier 2] rewards)
    • Saint-14 (Trials - exchange Warrior tokens for Trials [Tier 3] rewards) - moved to where Zavala is
  • Tower - Bazar (Consensus Center of operations - or remove entirely):
    • New Monarchy (exchange Mission tokens for NM Gear)
    • Dead Orbit (exchange Mission tokens for DO Gear) - moved to where Hawthorne is
    • Future War Cult (exchange Mission tokens for FWC Gear) - moved to where Ikora is
    • Speaker (if they ever return... maybe exchange Mission tokens for Ghosts) - moved to where Eva Levanta was for Dawning events.
  • Tower - Annex (Pursuits Center of operations):
    • Drifter (Gambit - exchange Pursuit tokens for Gambit Rewards)
    • Ada-1 (Forges - exchange Pursuit tokens for Black Armory Rewards)
  • Earth - the Farm (Clan Center of Operations and Seasonal Events):
    • Eva (Seasonal Event MC, exchange glimmebright dust for non-eververse Cosmetics, Emotes, Finishers) - moved to where Shaxx was on the Farm
    • Hawthorne (Clan - Clan Stats, Clan-earned Engrams, guided games/sherpaing) - moved to where Hawthorne originally was on the Farm
    • Tyra (Engram Exchange)
    • Postmaster (Lost Items)
When i need to visit/while i am at a specific Destination, lets make the Destination vendors more useful and see if we can remove some almost-duplicative characters:
  • EDZ:
    • Devrim (Earth/Fallen soundbites some of which are added as lore, EDZ Progress Check [also available via director], Exchange Mission tokens for EDZ Gear [Tier 1])
  • Moon:
    • Eris (Hive/Taken/Moon soundbites some of which are added as lore, Moon Progress Check [also available via director], Exchange Mission tokens for Moon Gear [Tier 1])
    • Lectern (retire - move function to Eris)
  • Tangled Shore:
    • Spider (Scorn/Reef soundbites some of which are added as lore, Tangled Shore Progress check [also available via director, Exchange Mission tokens Tangled Shore Gear [Tier 1])
  • Dreaming City:
    • Petra (Awoken/Dreaming City soundbites some of which are added as lore, Dreaming City Progress check [also available via director], Exchange Mission tokens Dreaming City Gear [Tier 1])
  • Nessus:
    • Failsafe (Leviathan/Collapse soundbites some of which are added as lore, Nessus Progress check [also available via director], Exchange Mission tokens for Nessus Gear [Tier 1])
    • Werner (retire - move function to Ikora)
  • Io:
    • Asher (Vex soundbites some of which are added as lore, Io Progress check [also available via the director], Exchange Mission Tokens for Io Gear [Tier 1])
  • Titan:
    • Sloane (New Enemy soundbites some of which are added as lore, Titan Progress check [also available via the director], Exchange Mission Tokens for Titan Gear [Tier 1])
  • Mars:
    • Ana Bray (Cabal/Clovis Bray soundbites some of which are added as lore, Mars Progress check [also available via the director], Escalation Protocol/Seraph Quests, Exchange Mission tokens for Mars [Tier 1]/Escalation Protocol [Tier 2]/Seraph [Tier 3] Gear)
  • Mercury:
    • Osiris (Timelines soundbites some of which are added as lore, Infinte Forest/Sundial Quests, Mercury Progress check [also available via the director], Exchange Mission tokens for Mercury [Tier 1]/Obelisk [Tier 2]/ Sundial [Tier 3] Gear)
    • Brother Vance (retire - move function to Osiris)
    • Weapon Forge (retire - move function to Osiris)
The problems are well known at this point, but I'd be curious to see what the community thinks might help matters?
submitted by aidojc to DestinyTheGame

Ltcraft Minecraft Gaming Community: mc.Ltcraft.net

Greetings, come join us in our community at https://Ltcraft.net or in game through Minecraft at mc.Ltcraft.net we have many community servers options available. A Survival server which uses standard Grief Prevention commands and some essentials commands. Traditional Ltcraft server which is a toss up of survival with Grief Prevention and a shop where you can get items with in game money and economy using essentials. Or explore our Creative server and build great things in our Creative environment! We were at one point in time a closed server whitelist only up until 2014 when we opened it up to the public with our first Factions PVP server.. At the moment Factions PVP is turned off for reset and had been a difficult path to building up this server. We are seeking volunteer admin staff to keep things rolling in the future.. We do not have a money economy system yet and at this time since its has low player base and player usage we don't plan to add it unless we do some thing where you can pay to have more claim block bonus or some thing along those lines.. We are community server so if you see some thing or find an issue please report it either to the discord or to [[email protected]](mailto:[email protected]) where we can review whatever the issue may be.
Other Game Servers we host include Counter Strike Global Offensive, Conan Exiles, Urban Terror, Insurgency Sandstorm, Insurgency, Delta Force Black Hawk Down, Farming Simulator 2017, Minecraft PC Java addtion, and 7 Days to die.
You can find an active list here:https://ltcraft.net/game-servers/
We ask that you follow our rules: https://ltcraft.net/rules/
  1. No Cheating of any kind.
  2. No Racism any kind.
  3. No Bashing of religion, age, sex, or any other individual characteristic or disability.
  4. No Bashing or Disrespecting other players.
  5. No Griefing in the Ltcraft servers. (If and when a faction based server is put up Griefing is encouraged in our Faction servers. No land is 100% safe in a factions environment.)
  6. Respect everyone including other players, moderators, admins, owners, etc..
  7. Some language is tolerated but if asked to stop it needs to be ended immediately..
  8. Warnings are not a requirement.
  9. Moderators admins and owners can ban anyone at anytime without a reason..
  10. Your a guest here.. Our servers use to be private only and by invite only..
  11. We encourage being friendly and helpful to others however don't get in the way of our Moderator, Admin, Owner team.
  12. Mic/Chat spam will not be tolerated.
  13. Cheat Advertising is immediate ban.. (Even if the cheat site doesn't exist..)
  14. English only! (Some don't know other languages and English is the common language used around the world.)
  15. Extreme lag.. In the event you become so laggy that your causing server issues we will ban you.
  16. No harassment of any kind will be tolerated.
  17. No Threatening behavior.
  18. Swastikas and other inappropriate crafted or buildings will not be tolerated.
  19. Advertising is allowed but spamming is not allowed. So Sure you can tell your friend about another community and invite them to that community but we also don't want spamming of other communities repetitively.
Lets just have some fun! Let's keep it clean and enjoyable for everyone. At some point we will eventually add more servers more game modes and possibly other games to our community..
Please send email with evidence and location of where the issue occurred.. Along with detailed information of the users involved and screen shots or video of location and evidence of the rules being broken. We do not comment on how or what punishment was given..
All creative work design and construction belong to Ltcraft.net once populated in our our servers or our networks.
All moderator and admins of the server are volunteer positions only this includes but not limited to development work and artistic design..
Thank you and hope to see you soon!
submitted by lorentedford to topg

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