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EU Grid Team Tier List!

Like yesterday, this is a pretty long post. There isn’t a TL;DR, but feel free to skip all the words I wrote, look at my rankings, and tell me why I’m dumb. Enough of you responded yesterday to make me feel like doing EU would be worth the time.
Before week three of the European region Grid competition, I thought it may be a fun exercise to take stock of the 16 competing teams and arrange them into tiers. Teams within a tier are relatively interchangeable, though I did order them based on my perception of their quality. Jumps between tiers are more significant and are my attempts at highlighting the divides in the region. I took into account Fall Regional 1 results, Grid results for the first two weeks, offseason performance, and historical success, in that order. Numbers in parentheses represent Grid points accumulated through two weeks.
Tier 1: Wait, it’s all Vitality?
  1. Renault Vitality (210)
Always has been. They played well during the offseason. Really well. They made the semifinal of the first Regional and lost to an out-of-their-mind BDS team. They are top four in the EU Grid despite Alpha54 being sick last week. Until Kaydop, FairyPeak!, and Alpha stop being so good, let’s just assume they’re good. Side note: If they win a World Championship with this roster, can we please start calling Yanis “Alpha54” Champenois Johnny Champaign? Please? Someone make this happen.
Tier 2: Contenders to the Throne
  1. Team BDS (90)
  2. Oxygen Esports (250)
This tier could subsume tier three and still feel pretty correct, but I’m going to make the same distinction here that I made with tier one and two for North America yesterday. These are the teams (non-Vitality division) that have a very real shot at walking out of the Fall split as the region’s absolute best.
BDS to this point feels very much like Savage! did when they emerged from RLRS. They’re fast, they’re wildly talented, and they show no fear. Having Extra fall into their lap has been nothing short of revelatory. He was the best player for an underwhelming AS Monaco squad in RLCS 9, and he’s slotted comfortably alongside M0nkey M00n and MaRc_By_8. This is a team that seems destined for Worlds, and the large head start they earned on points by virtue of winning the first Fall Regional could prove to be the difference.
Oxygen Esports have had almost inverse results to BDS this season. While they struggled mightily in the first Regional, failing to make it out of stage one, they’ve cleaned up well in the Grid with one 2nd and one 3rd/4th finish. The addition of AztraL, in my estimation, will be the most impactful change to this region during the whole of RLCS X barring a crazy trade window acquisition. It took him a bit to meld properly with his old Dignitas team, but once he hit his stride AztraL looked like maybe the most well-rounded player in the world; I expect a similar qualitative jump for Oxygen once they normalize. Feel free to skip this part if you don’t want to read about someone defending him, but the treatment AztraL endured after his loss in Salt Mine 2 was shameful. He’s young, wildly talented, and on a stage people his age rarely stand on. If his attitude is abrasive, it’s okay to dislike him; that doesn’t make it acceptable to go Lord of the Flies on his stream. Let’s work to keep our community inclusive and wholesome.
Tier 3: Something is Brewing, Give it Time
  1. Top Blokes (70)
  2. Dignitas (40)
  3. Guild Esports (60)
Each of these teams made a major acquisition of a 1’s phenom over the offseason. They also have each played well below expectations during the first two weeks of the Grid after all three made it to the final day of Fall Regional 1. In the right light, any of these squads could belong in tier two; my long-range season-end estimation is that one of these three ends up in tier two while one misses worlds (and therefore finishes outside the top six) altogether.
Top Blokes, formerly Veloce, ended a two-season run of being dreadfully boring by adding Archie, who decided that playing like a proper rookie and letting his veteran teammates helm the offense was less fun than scoring eleven(!) goals against a standout Magnifico team (who unfortunately isn’t in the Grid, and therefore not on this list) in a six game series. Kassio and FlamE look just as good as they did under Veloce, but with the added dynamism of Archie this team is playing to win rather than not to lose.
Losing a player as dominating as AztraL should be enough to leave a team in shambles. ViolentPanda, in his quest to overtake paschy90 as perhaps the most heralded talent scout in league history, felt otherwise when he brought Joreuz into the fold. If the success this team showed with helping AztraL develop can be replicated, Dignitas will not go quietly into the night. A word of caution, though, for those who don’t remember. This team struggled to a 4-3, 5th place record during RLCS 8 league play before finding their run of form last season. Joe Reyes will mature into a solid, probably outstanding, player, but it doesn’t always happen overnight.
What better way to enter the e-sports scene than by signing two players with good synergy to suit up alongside one of the most recognizable names in the game? ThO., noly , and Scrub Killa were expected to play with each other this season under the Team Singularity banner, but behind-the-scenes changes led to the David Beckham-backed Guild Esports buying out the former two and signing Scrub. After a delightful team announcement video, Guild has fared moderately. They made the final day of the first Regional and have picked up a couple series wins in the Grid. What makes their losses harder to bear, however, is that they’ve lost to so many different teams. Vitality, BDS, Triple Trouble, Top Blokes, and Giants have each beaten them at least once. Those results are worrisome, as finding wins against big teams is basically the only way to become a big team yourself. When ThO. and noly are together on offense, they look good. When Scrub does Scrub things, they look good. When Guild must act as a cohesive three-man unit? Losses seem to follow.
Tier 4: The Messy Middle
  1. Solary (110)
  2. Giants Gaming (301)
  3. Triple Trouble (261)
  4. Endpoint (160)
  5. Liquid (120)
All the teams in this tier did at least one of the following things: obtained a top eight finish in the Regional tournament two weeks ago, finished top four in one of the first two weeks of the grid, or were signed by Team Liquid.
Solary don’t yet have a top of the table finish in the Grid, nor did they vastly outperform other members of this tier in the first Regional tournament. My reason for putting them this high, then? Of their losses so far (two in each week of the Grid, 3 in the Regional) only one has come from a team below them on the list, and that was a red hot Vodaphone Giants team who beat them in seven games before giving Renault Vitality a similar treatment. While there was mild consternation at the decision to drop Meloshisu for Yukiss prior to the season start, Solary is proving their worth at the highest level of competition.
If it wasn’t for a disappointing end to the final season of RLRS, Giants Gaming wouldn’t feel like a surprising team. When they were representing RCD Espanyol, this team was known as a fast-paced juggernaut in their division; now that they’re playing alongside the top teams of the region, they’re proving to be a fast-paced juggernaut in any division. With one 1st and one 3rd/4th finish in the Grid to go alongside their top 8 placement in Fall Regional 1, Giants are quickly making a case to be placed higher on this list. Consistency will be key, though.
What a difference a year can make. Coming off a top eight finish at the RLCS Season 7 finals, Triple Trouble did what any up-and-coming sensation would do. They fractured entirely and all wound up on different squads. When the dust settled, Tadpole found himself without teammates or an RLCS spot. After RLCS Season 8, while Tadpole toiled in the background, Bluey was awarded a well-deserved Region MVP award and was summarily dismissed from his own feel-good FC Barcelona squad. The two disenfranchised players joined forces during the Season 9 RLRS to unfortunately mixed results. Once again, they showed their mettle by sticking together, finding the right third in Calix, and not only qualifying for RLCS X Regionals, but winning the first week of the Grid to boot. Love them or leave them, Triple Trouble is a team that has earned my respect.
Looking at other power rankings and the general vibe around Endpoint there seems to be the constant question of how good this team is. Are they middling in the field of 16? Will they climb? Will they fall toward the bottom? Maybe it’s the constant cloud of smoke following the wreckage Virtuoso has wrought, but a clear view is hard to find. The one definite answer is that this team, with Metsanauris table-setting, Virtuoso rampaging, and RelatingWave (who somehow seems like the least talked about member of this team despite his brilliance) filling the gaps, is very likely to stick around through all three splits of RLCS X.
Team Liquid should be better. There is no simpler way to say it. After the strange loss of Scrub Killa during the latter half of RLCS 9, then-Mousesports found success with super-sub Arju to finish the season strong. Disappointing offseason results and AztraL’s surprising move to Oxygen created the opening for Fruity to join the team. They immediately placed 2nd in the Eurocup 10K, looking primed for success. Then the season started, and they fell out of the Regional on day 1. Their two top-8 finishes in the Grid are, frankly, not strong enough results for this team to be let off the hook. They have two weeks (today included) of Grid competition before the next Regional begins – a strong result in either or both will go a long way toward reestablishing Liquid as a powerhouse squad.
Tier 5: What the Hell is Barcelona?
  1. FC Barcelona (20)
Barcelona may be the single most confounding team in either main region of RLCS X. Ronaky is a brilliant striker, casually bombing opposing nets with fervor. Deevo had a game last season with somewhere in the realm of a million saves. Itachi, despite being “new” to RLCS, qualified for Season 3 before losing eligibility on account of living in Moracco; the fact he has remained an RLCS caliber player for 6 seasons without the ability to compete is telling enough – he is the real deal. That said, why aren’t they better? I feel like a broken record, but maybe the reason is as simple as roster changes needing a proper amount of time to solidify. The other option? EU is a deep region; over the nine-month slog of RLCS X, teams are going to fall out. FCB may find their backs against the wall soon if they don’t find results.
Tier 6: At Least We’re Here
  1. Team Singularity (90)
  2. Monkeys (40)
  3. Libertas (60)
  4. Chalked (20)
The final tier of the EU Grid all has one unfortunate commonality: they should be the odds-on favorites to lose their Grid spots at the end of this Split. Maybe this is too blunt, but the fact remains that of the sixteen teams, ten stay while six must go back through qualifications. Currently, the bottom eight teams are, from last to ninth, FCB, Chalked, Monkeys, Dignitas, Libertas, Guild, Top Blokes, and Singularity. It is a fair estimation that Dig, Guild, and Blokes will rise, and Barcelona is easily top 10 when they perform. Asking any of these four to out-perform not just this group, but three additional teams over the remaining seven weeks is a bleak proposition.
Singularity was dealt a rough hand. Godsmilla was benched (yay?) in favor of Scrub Killa, who was never officially signed due to Guild’s buyout of the previous team. Upon his unbenching, he brought in hibbs and Breezi to qualify for RLCS X. Somewhat surprisingly, they not only qualified for Regionals, they took the final Grid spot (open after AS Monaco dissolved) as well. Their first two weeks of Grid play were okay, and they played a strong Regional, but I can’t shake the feeling that the longer the season goes, the further away the top ten or so teams will pull from the field. Singularity are a good, not great, team in a region overflowing with talent.
Monkeys are a team accustomed to making big underdog runs (see: Team Echo Zulu DreamHack Leipzig) and showed during last season’s RLRS that they can play. Under Notorious Legion Tahz and Mittaen went 5-4, dropping one game across their five wins and taking two of their losses to game five. They brought in Eekso and super-sub Arju for RLCS X, but have yet to find a quality win outside of beating Top Blokes in the first week of the Grid. To date, that is their only Grid win. Compounding this, they failed to beat a single upper-echelon team in the Regional other than an ice-cold Liquid squad. No other team they defeated is above them on this list.
Libertas have defeated Opp Block and FC Barcelona (twice) this season. That’s the list. Two of their three wins went to game five, and they’ve failed to win more than one game in any of their seven losses, three of them sweeps. It isn’t fun to beat up on a team, but there aren’t many positives here.
Which leads us to Chalked. I don’t expect many people are surprised that a team of mostly-retired players who dusted off their controllers for one last run is struggling to compete. All three of these guys are legends of the scene and I wish each of them well. But they’ve won a single series so far out of eight, against The Last Resort in the first Regional. For the next seven weeks, take some time to appreciate Mognus, al0t, and remkoe; just don’t expect to see them much after that.
So there you have it, folks. My thoughts on the EU side of the table. Thoughts? Comments? Hate mail? If today gets around as much traction as yesterday, I will probably look at releasing a new tier list in the aftermath of each Regional tournament; any more frequently and it is basically a power ranking, which isn’t my intent. That said, is there room in the scene for another source of rankings? A shorter, more week-to-week focused write-up would be fun to do, if the audience exists. Thanks again for stopping by!
submitted by ikarus_rl to RocketLeagueEsports

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I'm looking for a good (maybe definitive) multiplayer online racing game. Assetto Corsa is very good but too oriented on simulation, I prefer something more easy (very little type of customization and easy to understand) like an arcade racing game. In the past I play a lot the NFS Underground series so I'm oriented to this format, the NFS games on steam seems not to have a lot of online player except for the last, but I don't know the difference between NFS Heat and Forza Horizon 4 (that seems really good), could you describe me the difference? Do you have other games to suggest (maybe cheap)? What do you think are the best multiplayer arcade racing games for PC?
Actually I find only Grid 2 suitable for this needs but I want to search for other alternatives. Also I don't understand why there are so few alternatives on Racing Arcade multiplayer games.
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