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WoW | Kaivax in Hotfixes – Updated October 22

General Discussion » Hotfixes – Updated October 22

Kaivax

Hotfixes

October 22, 2020
Classes
  • Hunter
    • General
      • Fixed an issue that caused Feign Death to not cancel an enemy’s spell cast when used towards the end of the cast.
  • Paladin
    • General
      • Blessing of Protection is now learned at level 32 (was level 41).
    • Retribution
      • Retribution Aura now correctly extends an existing Crusade (Talent) without resetting its stacks.
Dungeons and Raids
  • Ny’alotha, the Waking City
    • N’Zoth the Corruptor
      • Fixed an issue where Basher Tentacles would cast Void Lash more frequently on all difficulties.
Items and Rewards
  • Blink-Trigger Headgun and Tactical Headgun on-use effects now have a 5 minute cooldown (was 30 seconds).
Quests
  • Sylvanas Windrunner should now be present in Grommash Hold if you have quests to turn in to her while you’re also in the middle of the Vulpera Allied Race questline. Shhh… Don’t tell Tyrande.
October 21, 2020
Characters
  • The Character Transfer gold limit for characters level 40-49 has increased to 250,000 gold.
Classes
  • Demon Hunter
    • Vengeance
      • Fixed an issue that caused Armor to decrease when using Demon Spikes while there is an active Demon Spikes Armor buff.
  • Mage
    • Arcane
      • Arcane Pummeling (Azerite Trait) damage per wave reduced by 40%.
      • Developers’ note: With the change to Arcane’s Mastery and Clearcasted Arcane Missiles, the Arcane Pummeling Azerite Trait gained more power than intended.
  • Priest
    • Discipline
      • Fixed an issue causing Atonement to heal for too little at low levels.
    • Shadow
      • Spiteful Apparitions (Azerite Trait) damage reduced by 34%.
      • Whispers of the Damned (Azerite Trait) Insanity generation reduced by 50%.
Dungeons and Raids
  • Utgarde Pinnacle
    • King Ymiron
      • Dark Slash now deals appropriate damage on Normal difficulty.
Quests
  • You’ll now be ported back onto the ship if you accidentally fall off during the Horde quest “Paint it Red” and Alliance quest “Unleash Hell”.
WoW Classic
  • The Hallow’s End Tricked or Treated aura can no longer be pushed off by other auras when reaching the aura limit.
October 20, 2020
Achievements
  • The Will of the Emperor encounter special ability, Opportunistic Strike, is obtainable once again for completing the achievement Show Me Your Moves! .
Classes
  • Death Knight
    • Unholy
      • The additional Shadow damage from Soul Reaper’s (Talent) explosion is now correctly affected by Mastery.
  • Druid
    • Balance
      • Damage caused by Starfall will break the caster out of stealth.
  • Mage
    • General
      • Vision of Perfection (Azerite Essence) no longer procs Rune of Power (Talent).
    • Frost
      • The Water Elemental pet now learns Freeze at level 23.
  • Priest
    • General
      • Priests on the quest “Blade in Twilight” can now use the Tirisfal Camp Scroll again to get back to the Whispering Forest if they leave the area.
  • Warlock
    • General
      • Unstable Affliction’s damage dealt when it is dispelled has been reduced by 35%.
Items and Rewards
  • Many Burning Crusade gems have had their stats updated to the correct numbers.
Pet Battles
  • The Sun Darter Hatchling is obtainable once again. Happy hunting!
Player versus Player
  • Fixed an issue where some Gladiator mounts were not accessible across the account.
  • The Conquest limit has been increased and players can once again progress on their Weekly Conquest reward.
Quests
  • Players who are eligible to visit Nazjatar will no longer be prompted upon log in to start the quests, “The Warchief’s Order” or “The Wolf’s Offensive”. Instead, players can begin their journey to Nazjatar by starting the quest, “Send the Fleet”, by speaking to Nathanos or Genn Greymane.
  • Reduced the difficulty of the enemies in the Alliance quest “Fairwind’s “Friends”’.
World Events
  • The Hallow’s End Candy Bucket located in The Veiled Stair now appears in all phases.
October 19, 2020
Dungeons and Raids
  • Ny’alotha, the Waking City
    • Vexiona
      • Fixed an issue that occasionally caused Vexiona to not follow her target.
Island Expeditions
  • Resolved an issue that prevented Azerite Extractors from functioning correctly.
Player versus Player
  • Rated Battleground listings will once again appear in the Group Finder menu.
Quests
  • After completing “An End to Beginnings”, the instructions have been clarified on how to unlock the Timewalking Campaign for players that have already leveled a character before.
  • Players who have started the Battle for Azeroth introduction are now able to complete “The Legion Returns” and any remaining Legion introduction content.
  • Nathanos is visible once again for Horde players to turn in “The Battle for Lordaeron”.
  • Fixed an issue where Alliance players were unable to pick up “Tides of War” from Hero’s Herald.
October 16, 2020
Barber Shop
  • Resolved some issues with the Barber Shop previewing textures from other character models.
  • Worgen players are now able to save changes to their Human forms.
  • Resolved an issue with a Night Elf skin color and eye color not displaying correctly to other players.
Classes
  • Mage
    • General
      • Portals can now be used by all members of the Mage’s party, regardless of level.
      • Mages who are not yet high enough level to fly can now take a portal to the abandoned Kirin Tor camp during the quest “The Deadwind Site.”
      • Starving prisoners are now less picky and will eat any level of Mage conjured food offered to them during the quest, “More Than Just a Food Vendor”.
    • Arcane
      • Master of Escape (PvP Talent) no longer reduces the cooldown of Mass Invisibility (PvP Talent).
  • Warrior
    • Protection
      • All Protection Warriors with Punish (Talent) selected can now apply multiple Punish debuffs on a single target.
Dungeons and Raids
  • Grievous and Bursting affixes now deal appropriate damage on Mythic Keystone difficulty.
  • Atal’Dazar
    • Shadowy spiders summoned by Echoes of Shadra no longer deal damage while in the Awakened affix realm on Mythic Keystone difficulty.
Exile’s Reach
  • After several complaints from Captain Garrick and Warlord Grimaxe, new recruits can no longer duel aboard the Horde and Alliance ships. Additionally, Health regeneration will recover more slowly while dueling on Exile’s Reach. Now take your fights to the island, recruits!
  • Resolved an issue where the objective to speak with Warlord Grimaxe wouldn’t complete during the Exile’s Reach Horde quest, “Dungeon: Darkmaul Citadel”.
Items and Rewards
  • Fixed an issue causing the Humming Black Dragonscale trinket’s slow fall effect to not apply the Draconic Descent buff aura. Additionally, the trinket’s slow fall effect can now be used while mounted.
  • Alliance players can loot 7th Legion Service Medals once again.
Quests
  • Completing “Quartermaster’s Bounty” will reward a Warlord’s Trophy for your efforts once again.
  • The turn in locations for the Vulpera Allied Race quests, “A Little Goodwill” and “Worthwhile Repairs” have been updated to their correct positions.
  • “Adventurers Wanted: Chromie’s Call” will correctly be categorized under Orgrimmar for Horde characters.
  • The Legionfall Construction Table is no longer empty during the quest “Begin Construction”.
  • Vanthir is once again visible for turning in the Suramar quest, “All Along the Waterways”.
  • Fixed an issue that prevented players from completing the Shadowmoon Valley quest, “The Ashtongue Corruptors”.
  • The protective shield surrounding Animus in the Thousand Needles quest, “The Doomstone”, can no longer withstand the might of Magatha Grimtotem’s Elemental Nullifier.
  • Honor’s Stand Officers in Southern Barrens will once again drop the Roadway Plans that start the quest, “The Low Road”.
October 15, 2020
Classes
  • Death Knight
    • Unholy
      • Unholy Blight (Talent) now applies Virulent Plague at max melee range.
  • Druid
    • General
      • The Legion Class Hall Dreamwalk teleport is now available to players starting at level 10 (was level 12) after completing the quest “To The Dreamgrove”.
    • Balance
      • Vision of Perfection (Azerite Essence) should now properly extend the duration of both Solar Eclipse and Lunar Eclipse if it activates while Celestial Alignment is already active.
  • Paladin
    • Protection
      • The absorb from First Avenger (Talent) no longer double dips into Versatility.
  • Shaman
    • Enhancement
      • Lightning Shield no longer gains stacks of Maelstrom Weapon before level 29.
Creatures and NPCs
  • Various Druid NPCs have remembered how to shapeshift.
Dungeons and Raids
  • Players leveling through Battle for Azeroth can now queue for Freehold and Atal’Dazar in the Dungeon Finder at lower levels.
    • Alliance players will unlock Freehold at level 10 and Atal’Dazar at level 16.
    • Horde players will unlock Atal’Dazar at level 10 and Freehold at level 16.
  • Temple of the Jade Serpent
    • Sha of Doubt
      • Touch of Nothingness now deals appropriate damage on Normal difficulty.
Items and Rewards
  • The Flash of Brilliance 4-piece Heirloom set bonus will no longer hit enemies that you are not engaged in combat with, except for players of the opposite faction when War Mode is enabled. They probably deserved it.
Quests
  • Players who reach level 50 will once again receive the quest, “A Dying World”, and will be directed to Magni Bronzebeard in Silithus to obtain their Heart of Azeroth. There is no escaping from his storytelling!
  • Players can again escape from the Frozen Throne through Bwonsamdi’s Death Gate during the quest “Jailor of the Damned”.
  • Fixed an issue where lower level Priests were unable to complete the Priest Class Hall Campaign quest “Murloc Mind Control”.
  • Resolved an issue where “Stay of Execution” was unavailable for some players.
  • Cork Fizzlepop’s location will now display if he despawns while on the Horde quest “Finding Your Way”.
.
October 14, 2020
Allied Races
  • Unlocking Mechagnome no longer requires reaching exalted with the Rustbolt Resistance.
Barber Shop
  • Gender changes in the Barber Shop will no longer revert after entering combat and relogging into the game.
Classes
  • Death Knight
    • General
      • Death Knights that have been boosted with a Shadowlands Character Boost can once again summon their Death Gate.
    • Unholy
      • Shadow Bolt cast by Magus of the Dead (Azerite Trait) no longer double dips into Mastery: Dreadblades.
  • Monk
    • Windwalker
      • Resolved an issue that caused Whirling Dragon Punch (Talent) to deal more damage than intended.
  • Paladin
    • General
      • Resolved an issue with Unbound Freedom (PvP Talent) affecting the cooldown of Blessing of Freedom.
  • Rogue
    • Outlaw
      • Snake Eyes (Azerite Trait) no longer procs off of Roll the Bones.
    • Subtlety
      • Replicating Shadows (Azerite Trait) now properly affects Rupture.
      • Night’s Vengeance (Azerite Trait) now properly procs Rupture.
Dungeons and Raids
  • Queueing for Legion dungeons on Normal difficulty no longer requires obtaining an Artifact weapon.
  • Ny’alotha, the Waking City
    • Inquisitor Xanesh
      • Fan of Venomblades will no longer be cast during the encounter.
    • N’Zoth the Corruptor
      • Paranoia now deals appropriate damage on Heroic and Mythic difficulties.
  • Nighthold
    • High Botanist Tel’arn
      • Recursive Strikes now deals appropriate damage on Mythic difficulty.
  • Hellfire Citadel
    • Tyrant Velhari
      • Aura of Oppression now deals appropriate damage on Mythic difficulty.
Exile’s Reach
  • Fixed an issue where players who completed Exile’s Reach could end up getting stuck on the island. Players who are currently stuck in this state on the island will be teleported back to Stormwind or Orgrimmar. We were going to send another expedition to rescue you but that turned into a whole thing, so now you’ll just be teleported out.
Items and Rewards
  • Fixed an issue that caused some weapon illusions to not persist when closing and reentering the game.
  • Black Empire head, shoulder, and chest tokens will no longer create Azerite-empowered armor for characters that have not obtained the Heart of Azeroth.
Player versus Player
  • Gladiator titles will once again only be used by characters who earned the achievements.
  • Fixed an issue that caused terrain issues for some characters in the Cooking Impossible Brawl.
  • Honorable Kills are once again tracked in Achievements and the Scoreboard.
Professions
  • Players should once again be able to disenchant items as they’re leveling up through the different expansions in Timewalking Campaigns.
Quests
  • Players should now be able queue for the “Battle for Lordaeron” scenario.
  • Players should once again be able to use the spells available during “Ravencrest’s Legacy” in Val’sharah.
  • “Students of Chi-Ji” in Krasarang Wilds can now be completed by all players eligible to accept the quest, regardless of level.
  • The Argent Cannon during the Icecrown quest, "The Last Line of Defense”, can once again generate enough mana to fuel the Reckoning Bomb.
World of Warcraft

Hotfixes: October 16, 2020 - WoW

Here you will find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth and WoW Classic.
https://us.forums.blizzard.com/en/wow/t/hotfixes-updated-october-22/681809/1
2020-10-15 18:25:48
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This Week At Bungie 5/7/2020

Source: https://www.bungie.net/en/News/Article/49002
This week at Bungie, Guardian Games nears the finish line. But before we dive into our weekly update, here’s a word from Luke Smith about a topic on many players’ mind these days: Eververse.

Rewards in Destiny 2

Hey everyone,
This week’s update is going to look at some of the changes coming to Destiny 2’s rewards. As you know, rewards for your character come from a variety of places: Playlists where you find random folks to play with, aspirational activities like Raids, Trials, and Dungeons where you form up a Fireteam, and even Eververse, where you sling some Silver or Bright Dust back at us for items you want. However, in today’s Destiny 2, the balance of the game’s rewards is not where we want it to be. To be blunt, there isn’t enough pursuit out in the world. We’re going to fix it.
Let’s get to it.
All of this and more is planned for Destiny 2 Year 4:

Vanity and Accessory (Ships, Ghosts & Sparrows) Changes

We will be adding a Transmogrification feature to Destiny 2.
  • This will allow players to turn their Armor into Universal Ornaments.
  • We plan to allow players to do this with in-game effort OR Silver.
  • This feature is in early development and is expected sometime during Year 4.
Each Season we will deliver an aspirational pursuit for armor. We haven’t done this consistently in Destiny 2.
  • This armor will come from activities, not the Season Pass nor Eververse.
    • As an example: We removed the Eververse Armor from Season 11 and itemized it into an aspirational activity, because this is the right thing to do for the game.
We are improving the rewards for Aspirational Activities (Raids, Trials, Dungeons)
  • Going forward, Aspirational Activities will reward players with power, items, and vanity.
    • When we build an Aspirational Activity it will have at least one accessory to pursue.
  • The team is working on Adept Weapons for Trials of Osiris.
  • Trials will get new Armor (aka not reprisal), accessories, and weapons in Season 13.
    • Trials will get new Armor every year.
  • Destiny’s next Raid will have brand new Armor, Weapons, and Exotic Accessories to pursue (no spoilers).
Beginning in Season 12, we will no longer be selling ships, ghost shells, sparrows, or armor ornaments in Eververse that are visually based on themes from Aspirational Activities.
  • We are not planning on changing existing items as that is time we could be spending on itemizing the future.

Core Playlist Rewards changes (Strikes, Gambit, and Crucible)

We are adding a new set of Armor for the core playlists (Strikes, Gambit, and Crucible).
  • This armor shares a set of new geometry, with decals and shaders specific to the activity.
  • We will create new sets like this each Year (e.g., Year 4, Year 5, Year 6, etc.)
  • This set will arrive alongside the next Expansion.
Starting in Season 12, we are adding a new Pursuit Weapon each Season.
  • This weapon can be earned by playing your preferred Core playlist.
  • This weapon will have activity-specific Legendary Skins that can be unlocked in each playlist.
We will no longer be selling new Legendary Weapon Ornaments in Eververse

Dust and Engrams.

We are making it easier for you to earn Bright Dust.
  • We will be moving away from character-specific ways to earn Bright Dust and more toward Account-specific paths.
  • This change is geared toward giving one-character players significantly more Bright Dust than they earn today.
We’re updating the Bright Engram to be more relevant than it is today.
  • The earned Bright Engram in the Season Pass will be updated to include various Year 3 Eververse items previously sold for Silver and Bright Dust. And going forward, that Bright Engram will update each Season to include Eververse items from 3+ seasons prior.
On behalf of all of us at Bungie, we hope you and yours are safe and well. We know you could be doing anything with your free time, and so, so many of you are spending it in our worlds. Thanks, and stay safe.
See you soon,
-Luke Smith
And now back to your regularly scheduled TWAB!

Nearing the finish line

Look, you know it. I know it. Titans have taken a stand, owning the Guardian Games since Day 2 of the event. They’ve held strong against the book-reading Warlocks. They laugh in the face of fashion-centric Hunters like myself. After years of taking a backseat and avoiding the spotlight, Titans are showing off their Light brighter than they ever have before.
The more I think about this, the less surprised I am. Going into the event, I knew Titans would show up… maybe not to this extent, but Titans always have a way of being there when you need them. Day in and day out, Titans are standing strong in the face of darkness to protect the citizens of the Last City. Even if I was hoping for more Hunter wins, I can’t help but acknowledge the unrelenting strength here. Good stuff, Titans. You all deserve a bit more credit than folks give you.
We still have a few days left of this event, all contributing two points to daily standings. Warlocks, Hunters… these are your last chances to make a statement. Will you swap placements before the end of the games, or have you embraced your second and third place standings, respectively? Let’s see what you’ve got.
Now, let’s look at the rest of this week’s topics. Guardian’s Heart is coming to a close, and we have a final list of Bungie Bounty targets for you to hunt in support of charity, as well as a forecast of the final Iron Banner for this season.

Guardian’s Heart Update: Final Week

Image Linkimgur
The Guardian’s Heart Charity Initiative has entered its final week. If you’ve been following along, we hit our $700,000 goal last week! Knowing this community, though, we aren’t even close to done yet. At the time of writing this article, you’ve already helped raise another $50k to help those impacted by the COVID-19 pandemic. We still have a slew of Bungie Bounties to place on the heads of our community in support of this charity event. Here’s who you’ll be looking for over the next few days:
May 8 - Phammy at 1:00 AM on PC (Australia)
May 8 - Benj and PolarBear at 10:00 AM on PC (UK)
May 8 - Kinda Funny and What’s Good Games at 12:00 PM on PS4
May 9 - Zoe_ at 5:00 AM on PC (UK)
May 11 - Jarv and HOUNDISH at 10:00 AM on Xbox (UK)
The Guardian’s Heart Initiative ends at 10:00 AM Pacific on May 12, 2020. If you would like to support this charity initiative and receive the Guardian’s Heart emblem, please donate $20 or more to the Tiltify page before this deadline!
Again, thank you to everyone who has donated thus far. I don’t think any of us could have imagined a pandemic like this in our lifetimes. To see Guardians coming together once again to support those in need warms our hearts. Thank you.

Iron Finale

Next week, Lord Saladin returns to the Tower, hosting the final Iron Banner of the season. If you dig 6v6 power-enabled combat, this is your time to shine. Saladin will bring his final round of weekly bounties, each of which rewarding pinnacle power gear. Let’s say you’ve been striking out on that final Heavy Weapon – Iron Banner may grant you the Rocket Launcher you need to finish your pinnacle journey for this season.
As this is the final Iron Banner of the season, this serves as last call for a few rewards.
  • Iron Remembrance Armor Sets
  • Cast Iron Emblem
  • Iron Precious Shader
Image Linkimgur
Additionally, this will be your last chance to earn the Point of the Stag Pursuit Bow. This weapon will not be available during Season 11, so get in there and complete your quest! Who knows, maybe you’ll fall in love with a new Bowfriend.
Image Linkimgur
Iron Banner and Bonus Valor will be available from 10 AM Pacific on May 12, running through 10 AM Pacific on May 19.

Bug Bashers

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I’ve said it before, and I’ll say it a thousand times more: The only good bug is a dead one. The Player Support team is vigilant, diving into as many #Help threads as they can each day to diagnose issues, distribute help articles, and find new issues in Destiny 2.
This is their report.
SMALL FIRETEAM XP BUFF
Fireteams who play together, stay together, which is why it’s important to reward them for their dedication. Earlier this week Bungie Help tweeted out an issue identified with the Season Pass Small Fireteam XP Buff:
An issue has been identified with a fix in progress where a small amount of the Season Pass Small Fireteam XP Boosts aren’t always applied to players appropriately. Regular XP Boosts aren’t impacted. Stay tuned to our This Week at Bungie blog post this week for more information.
We concluded that, in the worst case scenario, this issue is unlikely to have impacted players more than a single Season Pass rank. We expect to deploy a fix by patch 2.8.1.2 on May 19.
ERROR CODES
Destiny Player Support is investigating increases in connection-based error codes, including BEAVER, ANTEATER, and RABBIT, with priority set to NEWT and WATERCRESS errors.
As we continue to investigate solutions for players affected by persistent WATERCRESS errors, Destiny Player Support has set up an investigation timeline for players to track the progress of our internal investigations into the issue. This thread will continue to be updated with the latest information as it becomes available and until a solution is found.
KNOWN ISSUES
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help Forum:
  • The Doom Fang Pauldron exotic Titan gauntlets gain Super energy inconsistently on Void melee kills.
  • The Warlord’s End perk on Felwinter’s Helm exotic Warlock helmet activates inconsistently with melee and Finisher kills.
  • Performing a Finisher while wearing the Severance Enclosure exotic Titan chest piece will not count Finisher kills towards bounties.
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.

Friendly Competition

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We’ve seen a few suggestions on how Guardian Games could have been scored, aside from Laurels and Medals. This week’s MOTW winner took a swing and what the event could look like with specific challenges and score by judges.
Movie of the Week: The Guardian Games
Video Link
Honorable Mention: The Gunslinger
Video Link
Do you have good talent and a great editor to make your content shine? Throw your video on the Creations Page. If you’re featured, you’ll receive a shiny new emblem for your troubles.
The end of a TWAB usually means that we’re nearing the end of a Thursday… which leads to another weekend of Trials. While Trials is a predictable Friday offering, we’ve seen some feedback that things shouldn’t be too predictable.
This week’s Trials of Osiris map will be [Redacted]!
Wait, what? Didn’t I confirm that Trials maps were on a set rotation per season? Yeah… I totally did. But that’s the beauty of a live game, things can change. The team has been looking at your feedback daily since Trials launched, and some things are a bit easier to change than others. For the foreseeable future, Trials maps will be on a random rotation. If anything changes with those plans, we’ll be sure to let you know.
Have a good weekend, and we’ll see you again next week.
Cheers,
-Dmg04
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