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Vektrex (all the Vektrex are 75% of PriceCharting open to offers on the lot)
  • Armor Attack - $9
  • Berzerk - $8
  • Clean Sweep - $8
  • Fortress of Narzod - $30
  • Rip Off - $10
  • Solar Quest - $14
  • Starhawk - $15
  • Star Trek: The Motion Picture - $10
  • Web Wars - $15

Nintendo (NES games are loose unless otherwise stated)
  • Anticipation - $4
  • Baseball - $4
  • Battleship - $11 (damaged label)
  • Contra $24
  • Cybernoid The Fighting Machine - $4
  • Double Dragon - $12
  • Duck Tales - $15
  • Iron Sword Wizards and Warriors II - $5
  • Joust - $6
  • Klash Ball - $12
  • Little League Baseball - $5
  • Pac-Man [Tengen] - $7
  • Play Action Football - $3
  • Pinball - $12 (with Famicom adaptor)
  • Rad Racer - $5
  • Super Glove Ball - $5
  • Target Renegade - $5
  • Teenage Mutant Ninja Turtles - $8 (with manual)
  • Teenage Mutant Ninja Turtles II - $12
  • Top Gun - $4
  • Top Players Tennis - $4
  • Wizards and Warriors - $8

Super Nintendo (SNES games are loose unless otherwise stated)
  • The Addams Family - $10
  • Batman Returns - $11
  • Beauty and the Beast - $35 sold
  • Cool Spot - $10
  • Gods - $10
  • Joe and Mac - $13
  • Michael Jordan Chaos in the Windy City - $11
  • On the Ball - $12
  • SimCity - $20 (CIB)
  • Street Fighter II - $6 faded label
  • Super Star Wars Return of the Jedi - $10
  • Super Star Wars Empire Strikes Back - $30 (CIB)
  • Tetris and Dr. Mario - $16
  • Ultimate Mortal Kombat 3 - $22
  • Vegas Strike - $4

Sega Genesis (Genesis games are loose unless otherwise listed)
  • Batman Forever - $10 CIB
  • Dynamite Headdy - $10 sticker on label
  • Eternal Champions - $8 (case and game) $6 (loose)
  • The Humans - $5
  • Mortal Kombat - $13 CIB
  • Pocahontas - $20
  • Sonic the Hedgehog - $11 CIB
  • Sonic the Hedgehog 2 - $11 CIB
  • Strider - $14
  • Sub Terrania - $11 CIB
  • T2: The Arcade Game - $3 label has water damage

Gameboy (GB games are loose unless otherwise listed)
  • Castlevania Adventure - $10 sold
  • Final Fantasy Legend 3 - $12
  • HAL Wrestling - $4
  • The Lion King - $5
  • The Little Mermaid - $5
  • Qix - $5

Gameboy Color (GBC games are loose unless otherwise listed)
  • Austin Powers Oh Behave - $3
  • Austin Powers Welcome to my Underground Lair - $3
  • Batman Beyond: Return of the Joker
  • Dragon's Lair - $12
  • Harry Potter Sorcerers Stone - $5
  • Perfect Dark - $10
  • Pokemon Pinball - $7
  • The Rugrats Movie - $3

Gameboy Advance (GBA games are loose unless otherwise listed)
  • Breath of Fire - $14
  • Baldur's Gate Dark Alliance - $15
  • E-Reader - $15
  • Froggers Adventures Temple of Frog - $3
  • Froggers Adventures 2 Lost Wand - $4
  • Mega Man Battle Network 5 Team Protoman - $9
  • Monopoly - $5
  • Oddworld Munch's Oddysee - $7
  • Tekken Advance - $5 damaged label
  • Yu-Gi-Oh Destiny Board Traveler - $3
  • Yu-Gi-Oh World Wide Edition - $5
  • Yu-Gi-Oh World Championship Tournament 2004 - $6

Game Gear (GG games are loose unless otherwise listed)
  • Judge Dredd - $5
  • Sonic The Hedgehog 2 - $4 (with manual)
  • Taz Mania - $5 (with manual)

Gamecube (only posteding certain games if if you're looking for something in particular just ask)
  • Amazing Island - $10
  • Aquaman - $18
  • Batman Vengeance - $8
  • Catwoman - $5
  • Chronicles of Narnia Lion Witch and the Wardrobe - $4
  • Darkened Skye - $13
  • Dr. Muto - $13
  • Godzilla Destroy All Monsters Melee - $16
  • Harry Potter Quidditch World Cup - $5
  • The Incredible Hulk Ultimate Destruction - $12 sold
  • Mario Golf Toadstool Tour - $12
  • Mega Man Anniversary Collection - $10
  • Monopoly Party - $5
  • Pinball Hall of Fame The Gottlieb Collection - $8
  • Prince of Persia Sands of Time - $6
  • Prince of Persia Warrior Within - $6
  • Rave Master - $18
  • Resident Evil - $10
  • Resident Evil Zero - $7
  • Shadow the Hedgehog - $10
  • The Sims - $5
  • The Sims: Bustin Out - $7
  • SSX Tricky - $10
  • SSX 3 - $9
  • Star Fox Assault - $14
  • Star Wars Clone Wars - $9
  • Tak and the Power of JuJu - $5
  • Tak the Great Juju Challenge - $8
  • Tak 2 The Staff of Dreams - $6
  • Teen Titans - $15
  • Terminator 3 Redemption - $13

Nintendo 64 games (N64 games are loose unless otherwise stated)
  • FIghter's Destiny - $7
  • Gameshark 2.0 - $10
  • Gameshark 2.2 - $15
  • Gameshark 3.3 - $25
  • Hey You! Pikachu - $5
  • Hot Wheels: Turbo Racing - $11
  • Jetforce Gemini - $ 10
  • Micro Machines 64 Turbo - $10 sold
  • Namcomusium - $6
  • Quest 64 - $10
  • Razer Freestyle Schooter - $16 Blockbuster sticker
  • Rush 2: Extreme Raing USA - $7
  • Turok: Dinosaur Hunter - $9

PS1 games (only posting certain games but if you're looking for something in particular just ask)
  • Air Combat - $7
  • Alien Trilogy - $30 Big Box
  • Army Men World War Team Assault - $6
  • Apocalypse - $12
  • Asteroids - $5
  • Destrega - $10 disc only
  • Digimon Rumble Arena - $9
  • Duke Nukem Time to Kill - $11
  • Final Fantasy VIII - $15
  • Final Fantasy Chronicles - $18
  • Mega Man X5 - $10 disc only
  • Mega Man X6 - $20 no manual
  • Megaman 8 Anniversary Collector's Edition - $20
  • Monopoly - $4 disc only
  • Mortal Kombat Mythologies: Sub-Zero - $35
  • The Need for Speed - $15 long box
  • Pac-Man World - $8
  • Q*bert - $6
  • Rayman 2 The Great Escape - $13
  • Ready 2 Rumble Boxing - $5
  • Saga Frontier - $40
  • Tenchu: Stealth Assassins - $12
  • Tomb Raider - $10
  • Tomb Raider II - $8
  • Tomb Raider III - $8
  • Tombt Raider: Last Revelation - $6

PS2 games (only posting certain games but if you're looking for something in particular just ask)
  • .hack Mutation part 2 - $20
  • Ace Combat 4 - $5
  • Ace Combat 5 - $8
  • Ace Combat Zero - $16
  • Aqua Teen Hunger Force Zombie Ninja Pro-Am - $12
  • Armored Core 2 - $8
  • Armored Core 2 Another Age - $10
  • Armored Core 3 - $10
  • Armored Core Last Raven - $14
  • Beatmania Bundle - $60
  • Bloodrayne 2 - $8
  • The Bouncer - $12
  • Burnout - $4 disc only
  • Burnout 2 Point of Impact - $6
  • Burnout 3 Takedown - $10
  • Burnout Revenge - $7
  • Call of Duty Legacy Bundle - $12
  • Castlevania Lament of Innocence - $9
  • Dai Senryaku VII Modern Military Tactics - $4 disc only
  • Darkwatch - $10 disc only
  • Dawn of Mana - $8
  • Destroy All Humans 2 - $10
  • Disney's Kingdom Hearts - $8
  • Disney's Kingdom Hearts 2 - $10
  • Disney's Kingdom Hearts RE Chain of Memories - $10
  • Dragon Ball Z Budokai - $8
  • Drakan Ancients Gates - $8
  • Final Fantasy VII Dirge of Cerberus - $10
  • Final Fantasy X - $6
  • Final Fantasy X-2 - $5
  • Final Fantasy XI Treasures of Aht Urhgan - $5
  • Final Fantasy XII - $5
  • Grand Theft Auto III - $4
  • Grand Theft Auto Vice City Stories - $18 sold
  • Grand Theft Auto San Andreas - $8
  • Grand Theft Auto Vice City - $4
  • Grand Theft Auto Liberty City Stories - $7 sold
  • God of War - $7
  • God of War 2 - $7
  • Grandia 3 - $20
  • Hitman: Blood Money - $5
  • Hitman: Contracts - $5
  • Hitman 2: Silent Assassin - $5
  • Ico - $12
  • Killer 7 - $18
  • Legaia 2 Duel Saga - $12
  • Legend of Alon D'Ar - $6
  • Legend of Spyro The Eternal Night - $13
  • The Matrix Path of Neo - $9
  • MDK 2 Armageddon - $7
  • Medal of Honor Collection - $18
  • Mega Man X7 - $12
  • Metal Arms Glitch in the System - $8
  • Mobile Suit Gundam Encounters in Space - $16
  • Mortal Kombat Deadly Alliance - $10
  • Mortal Kombat Shaolin Monks - $18
  • Onimusha Warlords - $8
  • Onimusha 2 - $7
  • Onimusha 3 Demon Siege - $12
  • Rayman Arena - $6
  • Red Dead Revolver - $10
  • Red Faction - $5
  • Red Faction II - $5
  • Sakura Wars: So Long, My Love - $20 disc only
  • Samurai Western - $38 disc only, slight surface damage sold
  • Shadow of the Colossus - $10
  • Shadow of Destiny - $14
  • The Simpsons Hit and Run - $14
  • Sonic Unleashed - $7
  • SSX Tricky - $10
  • Star Ocean Till the End of Time - $8
  • Star Wars Battlefront - $8
  • Star Wars Battlefront 2 - $10
  • The Suffering Ties That Bind - $16
  • Tales of Legendia - $10 disc only
  • Teenage Mutant Ninja Turtles 2: Battlenexus - $12
  • Tenchu 3 Wrath of Heaven - $11
  • Time Crisis 2 - $11
  • Time Crisis 3 - $15
  • Tomb Raider Angel of Darkness - $5
  • Tomb Raider Anniversary - $8
  • Tomb Raider Legend - $6
  • Tomb Raider Underworld - $10
  • True Crime: New York City - $7
  • True Crime: Streets of LA - $4
  • Ultimate Spider-Man - $12
  • Virtua Fighter 4 - $5
  • Virtua Fighter 4: Evolution - $5
  • Whiplash - $14
  • Xenosaga - $15

PS3 Games
  • Ace Combat Assault Horizon - $12
  • Air Conflicts: Pacific Carriers - $12
  • Assassin's Creed - $5
  • Assassin's Creed II -$5
  • Assassin's Creed III - $5
  • Assassin's Creed IV: Black Flag - $5
  • Assassins Creed Revelations - $5
  • Assassin's Creed: Rogue - $6
  • Back to the Future: The Game - $10
  • Batman: Arkham Asylum [Game of the Year] - $5
  • Batman: Arkham City [Game of the Year] - $5
  • Bioshock - $5
  • Bioshock 2 - $5
  • BlazBlue: Calamity Trigger - $8
  • Borderlands - $5
  • Borderlands 2 - $5
  • Cabela's North American Adventures 2011 - $8
  • Call of Duty Black Ops I and II Combo Pack - $11
  • Call of Duty Black Ops III - $10
  • Call of Duty Ghosts - $4
  • Call of Duty World at War - $6
  • Condemned 2 Bloodshot - $7
  • Civilization Revolution - $7
  • Crysis 2 - $5
  • Crysis 3 Hunter Edition - $5
  • Dark Sector - $6
  • Darksiders - $7
  • Darksiders II - $5
  • Dark Souls - $10
  • Dark Souls II - $10
  • Dead Island [Game of the Year] - $5
  • De Blob 2 - $6
  • Def Jam Rapstar - $4
  • Defiance - $4
  • Deus Ex: Human Revolution - $4
  • Dishonored - $5
  • Disney's Kingdom Hearts HD 1.5 Remix - $10
  • Disney's Kingdom Hearts HD 2.5 Remix - $10
  • Doom 3 BFG Edition - $10
  • Dragon Age: Inquisition - $5
  • DuckTales Remastered - $10
  • Duke Nukem Forever - $6
  • Dynasty Warriors 7 - $6
  • Elder Scrolls V: Skyrim - $5
  • Escape Dead Island - $5
  • The Evil Within - $8
  • Farcry 2 - $6
  • Fracture - $5
  • Final Fantasy X X-2 HD Remaster - $6
  • Final Fantasy XIII - $6
  • God of War Collection - $6
  • Green Day: Rock Band - $11 (New)
  • Gran Turismo 5 Prologue - $5
  • Gran Turismo 6 Anniversary Edition - $18
  • Guitar Hero 5 - $8
  • Guitar Hero Aerosmith - $5
  • Guitar Hero: Metallica - $10
  • Guitar Hero: Van Halen - $7
  • Guitar Hero World Tour - $5
  • Heroes Over Europe - $10
  • Heavenly Sword - $7
  • History Channel Civil War Secret Missions - $12
  • Hitman Absolution - $6
  • Ico & Shadow of the Colossus Collection - $10
  • Iron Man 2 - $9
  • Jak & Daxter Collection - $12
  • Jurassic: The Hunted - $18
  • Kane and Lynch Dead Men - $5
  • Killzone 2 - $5
  • Killzone 3 - $5
  • Hitman Absolution - $6
  • L.A. Noire - $5
  • LEGO Batman The Videogame - $7
  • LEGO Pirates of the Caribbean: The Video Game - $10
  • LEGO Indiana Jones 2: The Adventure Continues - $10
  • LEGO Rock Band - $5
  • LittleBigPlanet 2 - $6
  • Lord of the Rings: Aragorn's Quest - $5
  • Lost Planet Extreme Condition - $6
  • Lost Planet 2 - $5
  • The Lord Of The Rings: War In The North - $10
  • Lucha Libre AAA: Heroes del Ring - $8
  • Mass Effect 3 - $8
  • Mafia II - $12
  • Max Payne 3 - $8
  • Metal Gear Solid 4 Guns of the Patriots - $5
  • Metal Gear Rising: Revengeance - $6
  • Middle Earth: Shadow of Mordor -$7
  • Midnight Club Los Angeles Complete Edition - $8
  • Monopoly (Featuring Classic & World Edition Boards) - $12
  • MX vs. ATV Supercross - $10
  • Need for Speed Carbon - $12
  • Need For Speed: Hot Pursuit - $12 (New, plastic slightly torn)
  • Need For Speed: Rivals - $7
  • Need For Speed: Undercover - $6
  • NHL Legacy Edition - $12
  • Ninja Gaiden Sigma - $8
  • Prototype - $6
  • Quantum Theory - $5
  • Ratchet & Clank Collection - $14
  • Ratchet & Clank: Into the Nexus - $10
  • Ratchet and Clank Future: Tools of Destruction - $6
  • Red Dead Redemption - $10
  • Resident Evil: Operation Raccoon City - $7
  • Resident Evil 5 - $5
  • Resident Evil 6 - $6
  • Resistance Trilogy Collection 3-pack (3 Disc) - $23
  • Resistance: Fall of Man - $5
  • Resistance 3 - $8
  • Rock Band - $6
  • Rock Band 2 - $6
  • Rock Band Track Pack: Classic Rock - $12
  • Rock Band Track Pack: Country - $10
  • Rock Band Track Pack: Country 2 - $12
  • Rock Band Track Pack: Metal - $10
  • Sacred 2: Fallen Angel - $9
  • Saints Row: Gat Out of Heck - $6
  • Shadows of the Damned - $14
  • Silent Hill Downpour - $17
  • Sleeping Dogs - $5
  • The Sly Collection - $16
  • Sly Cooper: Thieves In Time - $10
  • Sniper Elite V2 - $7
  • Sniper Elite V2 Silver Star Edition - $10
  • Sniper Ghost Warrior 2 - $9
  • Sonic's Ultimate Genesis Collection - $9
  • South Park: The Stick of Truth - $6
  • Soul Calibur IV - $6
  • Soul Calibur V - $10
  • Sports Champions - $4 new
  • SSX - $7
  • Star Wars: The Force Unleashed II - $8
  • Time Crisis: Razing Storm - $18
  • Time Crisis 4 - $20
  • Tony Hawk's: Project 8 - $9
  • Tony Hawk's: Shred - $4
  • Transformers: Devastation - $9
  • Unreal Tournament III - $4
  • Warhawk - $4
  • UFC 2009 Undisputed - $4
  • UFC 2010 Undisputed - $5
  • Uncharted Drake's Fortune - $5
  • Uncharted 2: Among Thieves - $5
  • Uncharted 3: Drake's Deception - $5
  • Wall-E - $6
  • Warriors: Legends of Troy - $10
  • Wheel Of Fortune - $13
  • WWE '13 - $6
  • WWE 2K14 - $7
  • WWE 2K17 - $12
  • WWE Legends of WrestleMania - $8
  • WWE Smackdown vs. Raw 2011 - $7
  • X-Men Origins: Wolverine - $14
  • XCOM Enemy Unknown - $4

Xbox Games (only posting certain games but if you're looking for something in particular just ask)
  • Doom 3 [Collector's Edition] - $10
  • NFL Street 2 - $8
  • House of the Dead 3 - $12
  • Leisure Suit Larry Magna Cum Laude - $10
  • Marvel vs Capcom 2 - $40 (slight crack in the middle)
  • Midnight Club 3 Dub Edition Remix - $10
  • Mortal Kombat Deadly Alliance - $7
  • Prince of Persia Warrior Within - $6
  • Red Dead Revolver - $10
  • The Simpsons Road Rage - $6 front cover is folded longways
  • Sonic Heroes - $10
  • Soul Calibur II - $6
  • SSX Tricky - $8
  • Star Wars Battlefront - $10
  • Star Wars the Clone Wars Tetris Worlds Combo Pack - $3
  • Star Wars Episode III Revenge of the Sith - $5
  • Star Wars Knights of the Old Republic - $8 sold
  • Star Wars Knights of the Old Republic 2 - $12 sold
  • Star Wars Obi-Wan - $5
  • Star Wars Starfighter Special Edition - $5
  • Syberia II - $12
  • Tony Hawk's Pro Skater 2x - $12
  • Tony Hawk's Pro Skater 4 - $6
  • Tony Hawk's Underground 2 - $7
  • Ty the Tasmanian Tiger 2 Bush Rescue - $9
  • Worms 3D - $5
  • Worms 4 Mayhem - $8

Xbox 360 games (only posting certain games but if you're looking for something in particular just ask)
  • 007 Quantum of Solace - $5
  • 2010 FIFA World Cup South Africa - $4
  • Air Conflicts: Vietnam - $9
  • Alan Wake - $8
  • Amped 3 - $6
  • Army of Two: The 40th Day - $5
  • Assassin's Creed II - $5
  • Assassin's Creed III - $5 sold
  • Assassins Creed Revelations - $5
  • Band Hero - $5
  • Batman: Arkham Asylum [GOTY] - $5
  • Batman: Arkham City [GOTy] - $5
  • Batman: Arkham Origins - $6
  • Bayonetta - $9
  • Binary Domain - $8
  • BioShock Infinite - $5
  • Blacksite Area 51 - $5
  • Borderlands - $4
  • Borderlands 2 - $4
  • Brothers in Arms: Heck's Highway - $5
  • Call of Duty Ghosts - $5
  • Call of Duty World at War - $5
  • Command & Conquer: Red Alert 3 - $8
  • Crackdown - $5
  • Crash of the Titans - $16 (label has water damage)
  • Culdcept Saga - $15 disc only
  • Dance Dance Revolution Universe 3 - $9
  • Dante's Inferno - $6
  • Dead Space 3 Limited Edition - $5
  • Def Jam: Icon - $10
  • Def Jam: Rapstar - $4
  • Devil May Cry 4 - $5
  • Divinity II: Ego Draconis - $5
  • Dragon Age: Inquisition - $6
  • Earth Defense Force 2017 - $10
  • Fable II - $5
  • Fable III - $5
  • Fallout 3 [GOTY] - $7
  • Fallout New Vegas: Ultimate Edition - $15
  • Far Cry 3 - $4
  • F.E.A.R - $5
  • Final Fantasy XI - $5
  • Final Fantasy XIII - 7
  • Final Fantasy XIII-2 - $8
  • Game of Thrones - $9
  • Gears of War - $6
  • Gears of War 2 - $4 water damaged label
  • Guilty Gear 2 Overture - $8 disc only
  • Guitar Hero II - $4
  • Guitar Hero III Legends of Rock - $7
  • Guitar Hero Aerosmith - $4
  • Guitar Hero: Metallica - $12 label is damaged on the spine
  • Guitar Hero: Warriors of Rock - $15
  • Guitar Hero World Tour - $5
  • Infernal: Hell's Vengeance - $7
  • Gun - $12
  • Halo 3 - $5
  • Halo 3: ODST - $5
  • Harry Potter and the Deathly Hallows: Part 2 - $12
  • Heavy Fire: Shattered Spear - $6
  • Hitman Absolution - $4
  • Hot Wheels: World's Best Driver - $8
  • Injustice: Gods Among Us - $6
  • Jane's Advance Strike Fighters - $8
  • Jeopardy! - $10
  • Just Cause 2 - $7
  • Kingdoms Of Amalur Reckoning - $7
  • Kinect Country Dance - $8
  • Kinect Dance Central - $3
  • Kinect Dance Paradise - $4
  • Kinect Disneyland Adventures - $4
  • Kinect Fable: The Journey - $5 new but wrapping is messed up
  • Kinect Fighters Uncaged - $4
  • Kinect Just Dance 3 - $4
  • Kinect Just Dance Kids 2 - $5
  • Kinect Marvel Avengers: Battle For Earth - $10
  • Kinect MotionSports - $5
  • Kinect Nat Geo TV - $5
  • Kinect NBA Baller Beats -$5
  • Kinect Power Rangers Super Samurai - $12
  • Kinect Puss In Boots - $5
  • Kinect Rise of Nightmares - $5
  • Kinect UFC Personal Trainer: The Ultimate Fitness System - $4
  • Kinect YooStar 2 - $4
  • L.A. Noire - $5
  • Lips: Number One Hits - $7
  • Legend of Spyro Dawn of the Dragon - $28
  • LEGO Batman The Videogame - $5
  • LEGO Batman 2 - $5
  • LEGO Batman 3: Beyond Gotham - $6
  • LEGO Harry Potter: Years 1-4 - $6
  • LEGO Harry Potter Years 5-7 - $8
  • LEGO Jurassic World - $9
  • LEGO Marvel Super Heroes - $7
  • LEGO Rock Band - $6
  • LEGO Star Wars III: The Clone Wars - $6
  • Lucha Libre AAA: Heroes del Ring - 48
  • Mass Effect - $4
  • Mass Effect 2 - $4
  • Mass Effect 3 - $4
  • Metal Gear Solid V: Ground Zeroes - $5
  • Minecraft - $12
  • Minecraft: Story Mode Season Disc - $5
  • Middle Earth: Shadow of Mordor - $7
  • Mirror's Edge - $5
  • Midnight Club Los Angeles Complete Edition - $8
  • MX vs ATV Untamed - $7
  • Naruto Shippuden Ultimate Ninja Storm 2 - $7
  • Naruto Shippuden Ultimate Ninja Storm 3 - $9
  • Naruto Shippuden Ultimate Ninja Storm Generations - $8
  • Naruto Shippuden Ultimate Ninja Storm Revolution - $11
  • NBA Street Homecourt - $7
  • Need For Speed: Prostreet - $6
  • Need for Speed Rivals [Complete Edition] - $7
  • Need For Speed: The Run - $5
  • Omerta: City of Gangsters - $6
  • Pirates of the Caribbean At World's End - $5
  • Perfect Dark Zero - $4
  • Peter Jackson's King Kong: The Official Game of the Movie (dumbass name btw) - $10
  • Plants vs. Zombies - $9
  • Plants vs. Zombies: Garden Warfare - $5
  • Portal 2 - $8
  • Prince of Persia - $5
  • Project Gotham Racing 3 - $4
  • Prototype 2 - $6
  • Quake 4 - $6
  • Rayman Origins - $8
  • Resident Evil Revelations - $6 disc only
  • Resident Evil Revelations 2 - $9
  • Ridge Racer Unbounded - $7
  • Risen - $8
  • Rock Band - $5
  • Rock Band 2 - $5
  • Rock Band Track Pack: Metal - $6
  • Rocksmith 2014 - $7
  • Table Tennis - $4
  • Saints Row - $9
  • Saints Row: The Third - $5
  • SAW - $10
  • Secret Service Ultimate Sacrifice - $6
  • Shadowrun - $4
  • Silent Hill: Homecoming - $10
  • The Simpsons Game - $18
  • Skate 3 - $5 slight crack in the middle
  • Sonic's Ultimate Genesis Collection - $7
  • Space Chimps - $5
  • Spiderman Friend or Foe - $14
  • SpongeBob HeroPants - $12
  • SSX - $5
  • Star Wars Clone Wars: Republic Heroes - $7
  • Star Wars The Force Unleashed - $5
  • Star Wars: The Force Unleashed II - $7
  • Street Fighter IV - $6
  • Test Drive Unlimited - $7
  • Tom Clancy's End War - $4
  • Tom Clancy's Ghost Recon Advanced Warfighter - $4
  • Tom Clancy's H.A.W.X. - $ 5
  • Tom Clancy's Rainbow Six Vegas 2 Limited Edition - $5
  • Tom Clancy's Splinter Cell Double Agent - $4
  • Tony Hawk Project 8 - $6
  • Tony Hawk: Ride - $5
  • Transformers the Game - $7
  • Transformers: Fall Of Cybertron - $12
  • Virtua Fighter 5 - $5
  • Walking Dead: Survival Instinct - $6
  • Watchmen The End is Nigh Parts 1 & 2 - $7
  • World Series Of Poker 2008 - $9
  • WWE 2K14 - $9
  • WWE 2K17 - $13
  • XCOM Enemy Unknown - $4

Wii U games
  • Mass Effect 3 Wii U Special Edition - $5
  • Monster Hunter 3 Ultimate - $6
  • ZombiU - $5

Playstation 4 games
  • Angry Birds: Star Wars - $12
  • Assassin's Creed: Syndicate $11
  • Assault Suit Leynos $7
  • Big Buck Hunter Arcade - $16
  • The Book of Unwritten Tales 2 $7
  • Borderlands: The Handsome Collection - $16
  • Destiny $3
  • Destiny 2 $4
  • Dragonball Xenoverse 2 $23
  • Duck Dynasty $8 Sealed (NEW)
  • The Elder Scrolls Online Tamriel Unlimited $5
  • Farcry 4 - $13
  • Fifa 14 $3
  • Fifa 16 $3
  • Fifa 17 $5
  • Final Fantasy XIV Online: Heavensward $6
  • Final Fantasy XV $8
  • Madden NFL 15 $3
  • Madden NFL 16 $3
  • Madden NFL 25 $3
  • MLB 14 The Show $3
  • MLB 15 The Show $2 Game only
  • NBA Live 15 $4
  • Nobunaga's Ambition Sphere of Influence Ascension $8
  • Overwatch Origins Edition - $20
  • Senran Kagura Burst Re:Newal (Jap Import) $50
  • Senran Kagura: Estival Versus - $25
  • Senran Kagura Peach Beach Splash $23
  • Styx: Shards of Darkness $20 (NEW)
  • UNCHARTED: The Lost Legacy $15
  • Uncharted: The Nathan Drake Collection $15
  • The Walking Dead - The Telltale Series: A New Frontier - $18
  • We Happy Few $24
  • Worms W.M.D. All Stars $16

Xbox One games
  • Batman: Arkham Knight $10 Disc only
  • Battlefield Hardline $4 Disc only
  • Brunswick Pro Bowling $15
  • Call of Duty: Advanced Warfare $4 Disc only
  • Call of Duty: Black Ops III - $8
  • Crash Bandicoot N. Sane Trilogy $25
  • Dark Souls II: Scholar of the First Sin $16
  • Destiny $2 Disc only
  • Disney Fantasia: Music Evolved $5
  • Doom - $12
  • Dying Light - $12 sold
  • Dynasty Warriors 8 Empires $15
  • The Evil Within - $8 sold
  • Gears of War 4 - $12
  • Madden NFL 17 - $3
  • Minecraft - $15
  • Mortal Kombat X - $12
  • Naruto Shippuden Ultimate Ninja Storm 4 Road to Boruto $20
  • NBA 2K14 $3
  • NBA 2K18 $4 Disc only
  • R.B.I. Baseball 2016 $12
  • STAR WARS Battlefront $5
  • Tom Clancy's The Division 2 $40 Disc only
  • World of Final Fantasy Maxima $27 (NEW)

Switch
  • Let's Go Eevee (New) - $40

Guidebooks ($5 each unless otherwise posted)
  • Banjo Tooie $25
  • Crisis Core: Final Fantasy VII - $10
  • Diddy Kong Racing - $15
  • Grand Theft Auto III
  • Grand Theft Auto V
  • Star Wars Episode 1: The Phantom Menace
  • Star Wars Episode 1: Jedi Power Battles
  • Star Wars: Knights of the Old Republic - $9
  • Super Mario Galaxy 2 - $15

Manuals
  • Croc: Legend of the Gobbos (PS1 - $3
  • Garfield: Caught in the Act (Genesis) - $5
  • The Krion Conquest (NES) - $15
  • Monopoly (Genesis)
  • Toy Story (Genesis) - $3
  • Super Nintendo Entertainment System - $20
  • Super Star Wars Return of the Jedi (SNES) - $7
  • World of Illusion: Starring Mickey Mouse and Donald Duck (Genesis) - $8
  • X-Men (Genesis) - $7

Systems
  • Gameboy (Seethrough) - $45
  • Nintendo Wii (Black, GameCube model, system only.) - $25
  • Nintendo Wii (White, GameCube model, system only.) - $25
  • White DS Lite - $35
Accessories
  • PS1 Memory Cards - $5
  • El Gato HD60 - $100
submitted by LAUGHINGMAN132 to GameSale

AMA's Battlepass Questions & Answers (SBMM & Sound too)

This thread is meant to showcase the questions & answers given by Devs on the November 6th AMA, some of the questions will be summarized to make an easier read, but there will be a link to the full question. These do not include questions or answers about Horizon, the map, balance, or lore, instead, they focus on issues brought up often.
I will also highlight parts of the answers that I believe are important and players would want to see.
I've read that a lot of folks feel the Devs did not address anything or that they only replied once about the battlepass, I've also seen mention that bundles weren't addressed at all so hopefully, this can be of help.
SBMM & Sound were also addressed, which will be put at the end.

BP Question 1:
  • This question was slightly shortened for this post.
User BananaStand said:
You mentioned in a comment on Reddit that Respawn "aren't masters of manipulation."
At first, this sounds consistent with the senior product manager working on Apex Legends posting on the Apex blog that the team "made a series of improvements to the challenge system in Season 7 to make Battle Pass progression more streamlined and rewarding."
However, that same PM posted on his Linkedin page that he "tuned battlepass content to drive a material increase to the purchase rate without added development cost."... This sounds like manipulation...
Can you elaborate on your comments?
Ryan K. Rigney [Director of Comms] said to this:
His LinkedIn doesn't say anything about season 7, but refers to changes he shipped about six months ago. It's old. And "purchase rate" refers to popularity and sales of the Battle Pass (which, yes, of course we want more people to buy it, there's nothing to hide there).
I actually reached out to him and asked him to clarify on his LinkedIn that it's in reference to a past season.
TL;DR: The reported LinkedIn was not about this season's battle pass, and it was referring to previous seasons.
  • (The profile is now private, due to the Dev being doxxed and sent messages on Facebook, also likely sent threats as us mods had to see a bit of that)
  • (Every repost regarding this has also been removed due to Ryan confirming it was not the case and for said doxxing & threats us mods witnessed)

BP Question 2:
User Ender112 said:
What was wrong with last season's pass? Was only slightly rolling back the battle pass actually a negotiation tactic like some people have said?
Chad Grenier [Respawn Director] said to this:
Before I get into the reason for the battlepass change, I'll start by saying that the team has the player's best interests in mind, and we are not trying to play negotiation games with our players. Respawn is made up of passionate gamers just like yourself. We also aren't trying to secretly force you all into buying more battlepass levels. I promise you everyone here on the team are good people, passionate gamers, and just want whats best for the game.
There were really 2 changes to the battle pass, each had its own reason. First, we streamlined the challenge system to reward stars, and 10 stars is a battlepass level. We implemented this change with the intent to simplify how the battlepass works and more clearly indicate what a challenge is worth. The second change was to the difficulty or time investment needed on the challenges. We've seen in our data that most players were completing the battlepass about 2/3 through the season and then not having much left do to in the season. We believed that players would enjoy playing the game if they always had something to progress and earn, so we adjusted our challenges to hopefully give players something to accomplish in that final month of a season. This change had the players intest in mind, and was calculated in a manner that would still allow the majority of our players to finish leveling without purchasing additional levels.
The battlepass is about keeping players engaged throughout the season, so we're not trying to do you wrong here. Obviously when these changes went live we heard your feedback loud and clear, and quickly put in a change that makes the challenges roughly 50% easier to complete, and we have more changes planned in the future to give players more agency on challenge completion. We appriciate your feedback on this change, but also please keep in mind that Respawn always has your interests in mind, so please assume positive intent!
TL;DR the stars were done to simply the battlepass exp system, and they made adjustments based on their data that they thought were good with the objective to keep players engaged, they have more changes planned as this didn't feel good to the players.

BP Question 3:
User ParadoxAlly said:
Hey Ryan.
Are there any plans/discussions to switch the XP per star requirements back to scaling XP instead of a fixed 5k?
Ryan K. Rigney [Director of Comms] said to this:
I wouldn't put anything off the table. We're planning more changes, but would probably give the most recent changes at least a little time to breathe to see what kind of impact they have.
FWIW, there's two main questions we're asking when we think about this stuff:
  1. Are people going to finish their battle pass super early because of the changes we just shipped? This is something we're debating because dailies give more now. This might be something we decide doesn't actually matter! But it's something we're thinking about.
  2. Even if "the numbers make sense" and WE think the system is good, are players still saying it FEELS bad, after they've had a couple weeks with it? If so, we probably have work to do.
Hope this makes sense. I know it doesn't fully answer your question but it should give you a better sense of where our heads are at.
TL;DR They want to give the changes a little time to breathe before adjusting it more but they want to adjust it better if it still feels bad, Ryan explains some of the perspective Respawn has.

BP Question 4:
  • This question has been GREATLY shortened for this post
User Talhahoot said:
How is it possible that no one questioned this prior to the season release? Plenty of users have done the math on how much more you have to grind to complete the current pass, so how was it possible that all of you didn't consider the new changes problematic?
Chad Grenier [Respawn Director] said to this:
This is a great question, and something we are asking ourselves as well. We definitely have a bit of a blindspot when it comes to testing that we're trying to resolve, but I'll explain why it exists and what we're doing going forward.
When it comes to testing, our internal playtests are quite different than playing the live game for many reason. For one, we're playtesting with only about 200 players in a single queue, versus the millions of players in the live game. This means 2 things. First, it means that our queue times are longer between matches, so we inadvertintly play the game a bit differently knowing that we can't just jump right into another match when we die. Second, it means we have all skill levels in the same match, from highly skilled to not so skilled. This also has an impact as to how the game is played, and can change our thoughts on the difficulty of a particular challenge. That said, we absolutely do have data from the live game that we can use, so let me get to my second point regarding development.
While working on season 7 our playtests and development was focused on the big ticket items like Horizon, Olympus, Trident, Clubs, etc. The battlepass content and challenges are actually created very late in the process, so this gives us a condensed timeframe to get actual testing on the final challenges. I know you're screaming at your monitor right now, thinking something like "WHY WOULD YOU NOT TEST THIS MORE". I get it, and it's the same thing we screamed at ourselves earlier this week.
Our data from prior seasons was used to aide in challenge balancing, and our analytics team believes that the new values would still earn you the 100 battlepass levels by playing the same number of hours you played last season to earn 100 levels, but it was in a different pace. The newer design is going to be slower at the start of a week and faster at the end of a week, previous seasons were opposite allowing you to complete the weeklies relatively quickly and have less progression later that week. From a math perspective we believe the numbers add up the same in the end, but I agree this does not feel as good to a player, and that's hard to know until you play it.
Making games is hard, it always feels like when you put focus in one area you have issues arise somewhere else. We have some new processes in place now to make sure we're getting more progression testing going forward and I'm hopeful we can avoid things like this in the future.
TL;DR Battlepass system and content was created late in their testing process, most of the playtesting focused on the bigger things like Horizon, Olympus, Trident, Clubs, etc.
Due to them having long queue times and not playing like a live-game, they didn't actually realize how hard it was to grind the battlepass. They now have new processes in place to ensure they are testing progression more moving forward.

BP Question 5:
  • I've decided to not include the name as the user was downvoted and we don't want them to be harassed.
A user said:
When are you fixing this thing?
Chad Grenier [Respawn Director] said to this:
We read a lot of comments like "Fix the game", "Fix your servers!", or "This game is broken". We really do want to help, but generic questions like these are not very useful. We fix hundreds of bugs a month, constantly look at crash info on our backend, and watch videos and listen to issues posted online, but when someone simply says "Fix your game" it would be more effective to speak to your specific issue in detail.
Sometimes issues could be specific to your platform, your datacenter, your PC specs, and we also need to know what you're referring to! I promise you we are listening and trying to help, but generic "fix the game!" don't help as much as the more detailed threads we get.

BP Question 6:
User Spyderr8 said:
Will anyone be able to refund their Season 7 Battlepass? I just spoke with a representative who said they do not refund Apex Coins spent on a Battlepass or the Battlepass itself.
I would like my $11.13 back in total or at least my Apex Coins back so I can spend them on a skin. I know my friends feel the same way I do.
Ryan K. Rigney [Director of Comms] said to this:
Parking a comment here. It's absolutely a fair question.
I don't actually know our policy, so I'm going to go ask and then report back here with what the policy actually is, regardless of whether the answer is popular or not. (may take a few hours)
5:46PM UPDATE: It’s Friday evening and I haven’t gotten a clear answer. For now, whatever EA support agents are telling you is the policy. I’ve heard that they’ll refund coins bought but not passes. I’m going to update this comment again by EOD Monday (72 hours from now) and will confirm whether I’ve heard differently.
TL;DR Looking into it**,** no definitive answer yet
User Spiderr8 replied:
Ok, thank you for responding! I greatly appreciate it. Would you mind seeing if having bought the BP through Steam affects refunds? Because it shouldnt, you should be able to refund on either platform.
Ryan K. Rigney [Director of Comms] said to this:
Ah, this does actually have a very clear answer. When buying through a third-party platform (like Steam), you gotta go through their customer service. It’s true for third party platforms like PlayStation and Xbox too.
That policy page: https://help.ea.com/en-us/help/account/returns-and-cancellations/

HALLOWEEN BUNDLE Question: Not battlepass but I feel this is in the interests of those talking about the battlepass
User 8a9 said:
Why do you lock the most sought after cosmetics in (mini-)"events", like Halloween (Wraith's "Emerald Enchantress", Bloodhound's "Wicked Harvest"), or September Soiree ("Clocktane", for example) behind the most expensive bundles?
Why do you force people to purchase an entire bundle of skins if they only want to purchase an individual skin from said bundle, alienating a core audience that would otherwise buy a few individual skins?
Why do you consider recolors of previously released legendary skins to be worth full legendary skin price (and won't allow purchases through Legend Tokens for owners of the base skins)?
Any comment on the backlash surrounding bundles?
Chad Grenier [Respawn Director] said to this:
We're always trying to iterate, learn, and improve. In this year's Halloween event we tried to provide some value bundles to our players to purchase many legendary skins at a discounted price. We saw a lot of people engaging with that discounted bundle but also heard feedback that some players wanted to purchase a skin a-la-carte. We had planned a similar structure for an upcoming event that we have since changed based on your feedback.
We're always trying to provide multiple avenues to content, some avenues being free, some paid, some craftable, and some bundled. That doesn't mean that all content will always be available by all means, but the goal is to provide all of our players with a stream of content. Of course, we need to sell some things, or this entire team doesn't get to keep working on a game we love, but it's important for us to make sure we feel our monetization strategies are fair and not predatory. You've seen examples of this with our collection events where we offer items a-la-carte via apex coins or crafting metals, but offer event apex packs at a discount for those who aren't as specific about which item they're seeking. Iterate, learn, improve!
TL;DR Respawn has heard the feedback regarding bundles, and have since then changed the structure of them for an upcoming event. Likely letting players buy skins individually.

BP Question 7:
User Karshe said:
How many hours per day is the average player intended to play in order to complete Season 7's battlepass without buying any tiers?
Feeling like I'm not making any progress with my somewhat limited playtime is not a good feeling.
Ryan K. Rigney [Director of Comms] said to this:
It's something we haven't totally settled on, to be super honest.
Sometimes "hours to complete" IS set as a target for daily challenges (aiming for around 1.5 for most of those currently, although debating whether we're hitting that mark) and for weeklies (they tend to be targeted at something between 2-10).
If playing makes it feel like you're making no progress, that's a sign we've got more to do, imho. Will push to get it right.

Sound Question:
User SilentShadows_X_ said:
I’ll take a shot at this.
What’s your status on Audio and how do you handle dealing with the constant “fix your audio Respawn” ?
Chad Grenier [Respawn Director] said to this:
We are well aware that we have some audio issues, so hear you loud and clear. We have several developers dedicated at this point to solving our audio bugs and we're doing everything we can to get those improvements into the game ASAP. It's been very helpful to get more detailed information on these issues, like video clips. The "fix your audio" comments are really more of a distraction to us solving the problem than useful, so please continue to provide more detailed information that will ultimately help us track all issues down.
I'll also quickly mention some of the work we're doing right now to improve audio throughout the game:
* Adding falling/flying sounds to legends. There are many times where enemies can be silent as they drop off a cliff and land right near you.* Retuning thousands of footstep audio events.* Moved footstep audio to permanently reside in memory instead of streaming in as needed, due to us finding that in some cases footsteps would not play due to I/O bottlenecks on certain hardware.* Increase volume and falloff of jumps and land events* Dynamic mixing of enemy footsteps vs other sound events* Occlusion improvements to help with enemy location awareness.
We also see that non-footstep events fail to play occasionaly. To be honest, we have no idea why. We have some theories but no smoking gun. Debugging is very difficult as it's a complex system. There are hardware reasons a sound can fail, it could be a bug in our sound event triggering logic, it could be a network code issue, or an audio priority system bug. Our audio engineering team has spent the last few months building a new tool that we're about to roll out, that will be invisible to our users, but allow us to collect the debugging data we need when these sound bugs occur so that we can get concrete evidence of what's failing.
Fixing live game issues like this is important, and we have some very smart people working very hard on it.
TL;DR Respawn is working on Audio and adding more improvements to it, they still don't know exactly what causes it.

SBMM Question:
User Beppu-Gonzaemon said:
How does the SBMM algorithm work?
Jason McCord [Design Director] said:
As a game that requires 60 people to play, we prioritize making matches quickly over creating "the perfect match." This is mostly noticeable in small regions or late night sessions. (this is why I don't really identify our system as "SBMM") This is why you'll see some variance in who is in your match. We assume you'd rather play a match than sit in a queue for 10 minutes. This goes for Ranked, too. We wait longer to make more fair matches here, but eventually we want all our players to actually play, so will merge ranks to start a game. To be fair, I don't think this system is flawless and we are discussing improvements.
I don't believe it's any secret that I won't share with you exactly how our matchmaking system works.
For a few reasons! It's probably exploitable if you tried hard enough. Even if it's not exploitable in any meaningful way, it doesn't mean players wouldn't try weird stuff to try to exploit it.
It also changes often! We can make tweaks on the back end relatively quickly and we don't broadcast those tweaks. Some times we are running a test to see if a particular tweak to the math makes players play longer, or lowers queue times, etc. We don't broadcast changes so that our tests can be untainted. Typical experiment guidelines. Caustic approved.
We also believe that the game is best when you are trying to play "for real", even in pubs. We've seen real data that shows people who lose OR WIN too much have a much higher chance to stop playing forever. The game feels best when the pacing of wins comes more earned against players of similar skill.
A common comment I see is that players don't want to sweat in pubs, but they also don't want to get steamrolled in pubs. You can't have both. If you have VERY tight skill based matchmaking, you'll have sweaty matches because it's like a mirror match fight-yourself boss fight. If you have no skill based matchmaking, you might get some free kills, but someone is going to be MUCH better than you in that lobby and you will get steamrolled swifty.
So, yeah - complicated question gets complicated answer. I hope it at least answers why you might get the less than perfect match every time, and that we are always working on trying to improve match quality and queue times.
TL;DR I can't give a proper tldr, I suggest reading it!
submitted by FrozenFroh to apexlegends

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